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The Joystiq Indie Pitch: Blackish Games


Being a giant, beloved video game blog has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with Markus Hofer of Blackish Games. His studio's feeding that dirty little addiction you know you developed during the Winter Olympics with Age of Curling.



Joystiq: How did you or your company get started?

Markus Hofer: I had a pretty good job as a graphic artist, but I always rather wanted to work on my own stuff. I figured it would take me about a year to make my first game and so I saved as much money as I could. I looked into all sorts of tools, talked to a lot of people and once I was confident I had found everything and everyone I needed, I quit and got going ...

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JoystiqThe Joystiq Indie Pitch: Blackish Games originally appeared on Joystiq on Tue, 09 Mar 2010 18:20:00 EST. Please see our terms for use of feeds.

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